TEACHING

OVERVIEW

GAME DESIGN BASED EDUCATION

APPROACH

  • Project-based learning

  • Game design & media arts

  • Live demonstrations

  • Collaborative studio environment

  • Creative problem-solving

  • Student-centered instruction

  • Individual mentorship

  • Reflection and critique

TEACHING

  • Game Design

  • Concept Art

  • Digital Illustration

  • 3D Art & Modeling

  • Unreal Engine

  • Animation Fundamentals

  • Visual Storytelling

  • Creative Technology

  • Create an inclusive and welcoming classroom

  • Encourage experimentation without fear of failure

  • Focus on process over perfection

  • Connect technical skills with artistic expression

  • Foster collaboration and peer learning

  • Adapt lessons to different learning styles

TEACHING PHILOSOPHY

  • Interactive presentations

  • Live drawing and software demonstrations

  • Guided studio work

  • One-on-one feedback

  • Group critiques

  • Exit reflections

  • Team-based creative projects

Classroom practices

TEACHING
INTERESTS

  • Game-Based Learning

  • Media Arts Education

  • Creative Technology

  • Digital Storytelling

  • Worldbuilding

  • Interactive Design

  • Visual Development

PROP CONCEPT ART

TAUGHT AT UCLA COMMUNITY SCHOOL AND UNIVERSITY CHARTER HIGH SCHOOL

TEACHING PORTFOLIO AVAILABLE UPON REQUEST